Meta is now doing more groundbreaking and revolutionary steps towards ensuring that a physical divide is adequately established between its VR world and Apple products. Apple Inc. is reportedly preparing to integrate in its technologies such that Quest VR headsets will support Apple AirPlay. This will make it possible to project content directly from iPhones, iPads, and Macs to the Quest headsets.
Apart from AirPlay, there has been Apple’s proprietary wireless streaming protocol which is used to share content between Apple devices and other compatible display devices. With these headsets having this function added to them Meta aspires to enhance accessibility of taking their favorite movies, apps and games from the iOS device into the virtual environment easily. This would mean that users will not have been to jump through hoops in order to be able to work with their data and would rely on third party apps.
This feature could be attractive for users who prefer watching videos, playing games, learning via special educational apps in the VR environment involving full immersion. Picture playing a movie from your mobile to the headset or showing a slide presentation by Mac to a virtual meeting audience. There are many opportunities that are far-reaching and could make Meta’s VR complete its products.
It also shows that the meta platform is seeking a more integrated ecosystem as a growing number of apples users turn to its platform to support AirPlay. Overall, it is safe to assume that similar cross-platform supports should become a more prominent aspect of the VR technology in the future. In doing so, Meta is designed to spearhead this trend by continuing to enable AirPlay for owners of its Quest headsets so that they do not lose their utility as cutting-edge technology among consumers and professionals.